Action Noise¶
- class stable_baselines3.common.noise.NormalActionNoise(mean, sigma, dtype=<class 'numpy.float32'>)[source]¶
A Gaussian action noise.
- Parameters:
mean (
ndarray) – Mean value of the noisesigma (
ndarray) – Scale of the noise (std here)dtype (
Union[dtype,None,type,_SupportsDType[dtype],str,Tuple[Any,int],Tuple[Any,Union[SupportsIndex,Sequence[SupportsIndex]]],List[Any],_DTypeDict,Tuple[Any,Any]]) – Type of the output noise
- class stable_baselines3.common.noise.OrnsteinUhlenbeckActionNoise(mean, sigma, theta=0.15, dt=0.01, initial_noise=None, dtype=<class 'numpy.float32'>)[source]¶
An Ornstein Uhlenbeck action noise, this is designed to approximate Brownian motion with friction.
Based on http://math.stackexchange.com/questions/1287634/implementing-ornstein-uhlenbeck-in-matlab
- Parameters:
mean (
ndarray) – Mean of the noisesigma (
ndarray) – Scale of the noisetheta (
float) – Rate of mean reversiondt (
float) – Timestep for the noiseinitial_noise (
Optional[ndarray]) – Initial value for the noise output, (if None: 0)dtype (
Union[dtype,None,type,_SupportsDType[dtype],str,Tuple[Any,int],Tuple[Any,Union[SupportsIndex,Sequence[SupportsIndex]]],List[Any],_DTypeDict,Tuple[Any,Any]]) – Type of the output noise
- class stable_baselines3.common.noise.VectorizedActionNoise(base_noise, n_envs)[source]¶
A Vectorized action noise for parallel environments.
- Parameters:
base_noise (
ActionNoise) – Noise generator to usen_envs (
int) – Number of parallel environments