Vectorized Environments

Vectorized Environments are a method for stacking multiple independent environments into a single environment. Instead of training an RL agent on 1 environment per step, it allows us to train it on n environments per step. Because of this, actions passed to the environment are now a vector (of dimension n). It is the same for observations, rewards and end of episode signals (dones). In the case of non-array observation spaces such as Dict or Tuple, where different sub-spaces may have different shapes, the sub-observations are vectors (of dimension n).

Name

Box

Discrete

Dict

Tuple

Multi Processing

DummyVecEnv

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✔️

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✔️

❌️

SubprocVecEnv

✔️

✔️

✔️

✔️

✔️

Note

Vectorized environments are required when using wrappers for frame-stacking or normalization.

Note

When using vectorized environments, the environments are automatically reset at the end of each episode. Thus, the observation returned for the i-th environment when done[i] is true will in fact be the first observation of the next episode, not the last observation of the episode that has just terminated. You can access the “real” final observation of the terminated episode—that is, the one that accompanied the done event provided by the underlying environment—using the terminal_observation keys in the info dicts returned by the vecenv.

Warning

When using SubprocVecEnv, users must wrap the code in an if __name__ == "__main__": if using the forkserver or spawn start method (default on Windows). On Linux, the default start method is fork which is not thread safe and can create deadlocks.

For more information, see Python’s multiprocessing guidelines.

VecEnv

class stable_baselines3.common.vec_env.VecEnv(num_envs, observation_space, action_space)[source]

An abstract asynchronous, vectorized environment.

Parameters
  • num_envs (int) – the number of environments

  • observation_space (Space) – the observation space

  • action_space (Space) – the action space

abstract close()[source]

Clean up the environment’s resources.

Return type

None

abstract env_is_wrapped(wrapper_class, indices=None)[source]

Check if environments are wrapped with a given wrapper.

Parameters
  • method_name – The name of the environment method to invoke.

  • indices (Union[None, int, Iterable[int]]) – Indices of envs whose method to call

  • method_args – Any positional arguments to provide in the call

  • method_kwargs – Any keyword arguments to provide in the call

Return type

List[bool]

Returns

True if the env is wrapped, False otherwise, for each env queried.

abstract env_method(method_name, *method_args, indices=None, **method_kwargs)[source]

Call instance methods of vectorized environments.

Parameters
  • method_name (str) – The name of the environment method to invoke.

  • indices (Union[None, int, Iterable[int]]) – Indices of envs whose method to call

  • method_args – Any positional arguments to provide in the call

  • method_kwargs – Any keyword arguments to provide in the call

Return type

List[Any]

Returns

List of items returned by the environment’s method call

abstract get_attr(attr_name, indices=None)[source]

Return attribute from vectorized environment.

Parameters
  • attr_name (str) – The name of the attribute whose value to return

  • indices (Union[None, int, Iterable[int]]) – Indices of envs to get attribute from

Return type

List[Any]

Returns

List of values of ‘attr_name’ in all environments

get_images()[source]

Return RGB images from each environment

Return type

Sequence[ndarray]

getattr_depth_check(name, already_found)[source]

Check if an attribute reference is being hidden in a recursive call to __getattr__

Parameters
  • name (str) – name of attribute to check for

  • already_found (bool) – whether this attribute has already been found in a wrapper

Return type

Optional[str]

Returns

name of module whose attribute is being shadowed, if any.

render(mode='human')[source]

Gym environment rendering

Parameters

mode (str) – the rendering type

Return type

Optional[ndarray]

abstract reset()[source]

Reset all the environments and return an array of observations, or a tuple of observation arrays.

If step_async is still doing work, that work will be cancelled and step_wait() should not be called until step_async() is invoked again.

Return type

Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]]

Returns

observation

abstract seed(seed=None)[source]

Sets the random seeds for all environments, based on a given seed. Each individual environment will still get its own seed, by incrementing the given seed.

Parameters

seed (Optional[int]) – The random seed. May be None for completely random seeding.

Return type

List[Optional[int]]

Returns

Returns a list containing the seeds for each individual env. Note that all list elements may be None, if the env does not return anything when being seeded.

abstract set_attr(attr_name, value, indices=None)[source]

Set attribute inside vectorized environments.

Parameters
  • attr_name (str) – The name of attribute to assign new value

  • value (Any) – Value to assign to attr_name

  • indices (Union[None, int, Iterable[int]]) – Indices of envs to assign value

Return type

None

Returns

step(actions)[source]

Step the environments with the given action

Parameters

actions (ndarray) – the action

Return type

Tuple[Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]], ndarray, ndarray, List[Dict]]

Returns

observation, reward, done, information

abstract step_async(actions)[source]

Tell all the environments to start taking a step with the given actions. Call step_wait() to get the results of the step.

You should not call this if a step_async run is already pending.

Return type

None

abstract step_wait()[source]

Wait for the step taken with step_async().

Return type

Tuple[Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]], ndarray, ndarray, List[Dict]]

Returns

observation, reward, done, information

DummyVecEnv

class stable_baselines3.common.vec_env.DummyVecEnv(env_fns)[source]

Creates a simple vectorized wrapper for multiple environments, calling each environment in sequence on the current Python process. This is useful for computationally simple environment such as cartpole-v1, as the overhead of multiprocess or multithread outweighs the environment computation time. This can also be used for RL methods that require a vectorized environment, but that you want a single environments to train with.

Parameters

env_fns (List[Callable[[], Env]]) – a list of functions that return environments to vectorize

close()[source]

Clean up the environment’s resources.

Return type

None

env_is_wrapped(wrapper_class, indices=None)[source]

Check if worker environments are wrapped with a given wrapper

Return type

List[bool]

env_method(method_name, *method_args, indices=None, **method_kwargs)[source]

Call instance methods of vectorized environments.

Return type

List[Any]

get_attr(attr_name, indices=None)[source]

Return attribute from vectorized environment (see base class).

Return type

List[Any]

get_images()[source]

Return RGB images from each environment

Return type

Sequence[ndarray]

render(mode='human')[source]

Gym environment rendering. If there are multiple environments then they are tiled together in one image via BaseVecEnv.render(). Otherwise (if self.num_envs == 1), we pass the render call directly to the underlying environment.

Therefore, some arguments such as mode will have values that are valid only when num_envs == 1.

Parameters

mode (str) – The rendering type.

Return type

Optional[ndarray]

reset()[source]

Reset all the environments and return an array of observations, or a tuple of observation arrays.

If step_async is still doing work, that work will be cancelled and step_wait() should not be called until step_async() is invoked again.

Return type

Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]]

Returns

observation

seed(seed=None)[source]

Sets the random seeds for all environments, based on a given seed. Each individual environment will still get its own seed, by incrementing the given seed.

Parameters

seed (Optional[int]) – The random seed. May be None for completely random seeding.

Return type

List[Optional[int]]

Returns

Returns a list containing the seeds for each individual env. Note that all list elements may be None, if the env does not return anything when being seeded.

set_attr(attr_name, value, indices=None)[source]

Set attribute inside vectorized environments (see base class).

Return type

None

step_async(actions)[source]

Tell all the environments to start taking a step with the given actions. Call step_wait() to get the results of the step.

You should not call this if a step_async run is already pending.

Return type

None

step_wait()[source]

Wait for the step taken with step_async().

Return type

Tuple[Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]], ndarray, ndarray, List[Dict]]

Returns

observation, reward, done, information

SubprocVecEnv

class stable_baselines3.common.vec_env.SubprocVecEnv(env_fns, start_method=None)[source]

Creates a multiprocess vectorized wrapper for multiple environments, distributing each environment to its own process, allowing significant speed up when the environment is computationally complex.

For performance reasons, if your environment is not IO bound, the number of environments should not exceed the number of logical cores on your CPU.

Warning

Only ‘forkserver’ and ‘spawn’ start methods are thread-safe, which is important when TensorFlow sessions or other non thread-safe libraries are used in the parent (see issue #217). However, compared to ‘fork’ they incur a small start-up cost and have restrictions on global variables. With those methods, users must wrap the code in an if __name__ == "__main__": block. For more information, see the multiprocessing documentation.

Parameters
  • env_fns (List[Callable[[], Env]]) – Environments to run in subprocesses

  • start_method (Optional[str]) – method used to start the subprocesses. Must be one of the methods returned by multiprocessing.get_all_start_methods(). Defaults to ‘forkserver’ on available platforms, and ‘spawn’ otherwise.

close()[source]

Clean up the environment’s resources.

Return type

None

env_is_wrapped(wrapper_class, indices=None)[source]

Check if worker environments are wrapped with a given wrapper

Return type

List[bool]

env_method(method_name, *method_args, indices=None, **method_kwargs)[source]

Call instance methods of vectorized environments.

Return type

List[Any]

get_attr(attr_name, indices=None)[source]

Return attribute from vectorized environment (see base class).

Return type

List[Any]

get_images()[source]

Return RGB images from each environment

Return type

Sequence[ndarray]

reset()[source]

Reset all the environments and return an array of observations, or a tuple of observation arrays.

If step_async is still doing work, that work will be cancelled and step_wait() should not be called until step_async() is invoked again.

Return type

Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]]

Returns

observation

seed(seed=None)[source]

Sets the random seeds for all environments, based on a given seed. Each individual environment will still get its own seed, by incrementing the given seed.

Parameters

seed (Optional[int]) – The random seed. May be None for completely random seeding.

Return type

List[Optional[int]]

Returns

Returns a list containing the seeds for each individual env. Note that all list elements may be None, if the env does not return anything when being seeded.

set_attr(attr_name, value, indices=None)[source]

Set attribute inside vectorized environments (see base class).

Return type

None

step_async(actions)[source]

Tell all the environments to start taking a step with the given actions. Call step_wait() to get the results of the step.

You should not call this if a step_async run is already pending.

Return type

None

step_wait()[source]

Wait for the step taken with step_async().

Return type

Tuple[Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]], ndarray, ndarray, List[Dict]]

Returns

observation, reward, done, information

Wrappers

VecFrameStack

class stable_baselines3.common.vec_env.VecFrameStack(venv, n_stack, channels_order=None)[source]

Frame stacking wrapper for vectorized environment. Designed for image observations.

Dimension to stack over is either first (channels-first) or last (channels-last), which is detected automatically using common.preprocessing.is_image_space_channels_first if observation is an image space.

Parameters
  • venv (VecEnv) – the vectorized environment to wrap

  • n_stack (int) – Number of frames to stack

  • channels_order (Optional[str]) – If “first”, stack on first image dimension. If “last”, stack on last dimension. If None, automatically detect channel to stack over in case of image observation or default to “last” (default).

close()[source]

Clean up the environment’s resources.

Return type

None

reset()[source]

Reset all environments

Return type

ndarray

step_wait()[source]

Wait for the step taken with step_async().

Return type

Tuple[ndarray, ndarray, ndarray, List[Dict[str, Any]]]

Returns

observation, reward, done, information

VecNormalize

class stable_baselines3.common.vec_env.VecNormalize(venv, training=True, norm_obs=True, norm_reward=True, clip_obs=10.0, clip_reward=10.0, gamma=0.99, epsilon=1e-08)[source]

A moving average, normalizing wrapper for vectorized environment. has support for saving/loading moving average,

Parameters
  • venv (VecEnv) – the vectorized environment to wrap

  • training (bool) – Whether to update or not the moving average

  • norm_obs (bool) – Whether to normalize observation or not (default: True)

  • norm_reward (bool) – Whether to normalize rewards or not (default: True)

  • clip_obs (float) – Max absolute value for observation

  • clip_reward (float) – Max value absolute for discounted reward

  • gamma (float) – discount factor

  • epsilon (float) – To avoid division by zero

get_original_obs()[source]

Returns an unnormalized version of the observations from the most recent step or reset.

Return type

Union[ndarray, Dict[str, ndarray]]

get_original_reward()[source]

Returns an unnormalized version of the rewards from the most recent step.

Return type

ndarray

static load(load_path, venv)[source]

Loads a saved VecNormalize object.

Parameters
  • load_path (str) – the path to load from.

  • venv (VecEnv) – the VecEnv to wrap.

Return type

VecNormalize

Returns

normalize_obs(obs)[source]

Normalize observations using this VecNormalize’s observations statistics. Calling this method does not update statistics.

Return type

Union[ndarray, Dict[str, ndarray]]

normalize_reward(reward)[source]

Normalize rewards using this VecNormalize’s rewards statistics. Calling this method does not update statistics.

Return type

ndarray

reset()[source]

Reset all environments :rtype: Union[ndarray, Dict[str, ndarray]] :return: first observation of the episode

save(save_path)[source]

Save current VecNormalize object with all running statistics and settings (e.g. clip_obs)

Parameters

save_path (str) – The path to save to

Return type

None

set_venv(venv)[source]

Sets the vector environment to wrap to venv.

Also sets attributes derived from this such as num_env.

Parameters

venv (VecEnv) –

Return type

None

step_wait()[source]

Apply sequence of actions to sequence of environments actions -> (observations, rewards, dones)

where dones is a boolean vector indicating whether each element is new.

Return type

Tuple[Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]], ndarray, ndarray, List[Dict]]

VecVideoRecorder

class stable_baselines3.common.vec_env.VecVideoRecorder(venv, video_folder, record_video_trigger, video_length=200, name_prefix='rl-video')[source]

Wraps a VecEnv or VecEnvWrapper object to record rendered image as mp4 video. It requires ffmpeg or avconv to be installed on the machine.

Parameters
  • venv (VecEnv) –

  • video_folder (str) – Where to save videos

  • record_video_trigger (Callable[[int], bool]) – Function that defines when to start recording. The function takes the current number of step, and returns whether we should start recording or not.

  • video_length (int) – Length of recorded videos

  • name_prefix (str) – Prefix to the video name

close()[source]

Clean up the environment’s resources.

Return type

None

reset()[source]

Reset all the environments and return an array of observations, or a tuple of observation arrays.

If step_async is still doing work, that work will be cancelled and step_wait() should not be called until step_async() is invoked again.

Return type

Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]]

Returns

observation

step_wait()[source]

Wait for the step taken with step_async().

Return type

Tuple[Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]], ndarray, ndarray, List[Dict]]

Returns

observation, reward, done, information

VecCheckNan

class stable_baselines3.common.vec_env.VecCheckNan(venv, raise_exception=False, warn_once=True, check_inf=True)[source]

NaN and inf checking wrapper for vectorized environment, will raise a warning by default, allowing you to know from what the NaN of inf originated from.

Parameters
  • venv (VecEnv) – the vectorized environment to wrap

  • raise_exception (bool) – Whether or not to raise a ValueError, instead of a UserWarning

  • warn_once (bool) – Whether or not to only warn once.

  • check_inf (bool) – Whether or not to check for +inf or -inf as well

reset()[source]

Reset all the environments and return an array of observations, or a tuple of observation arrays.

If step_async is still doing work, that work will be cancelled and step_wait() should not be called until step_async() is invoked again.

Return type

Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]]

Returns

observation

step_async(actions)[source]

Tell all the environments to start taking a step with the given actions. Call step_wait() to get the results of the step.

You should not call this if a step_async run is already pending.

Return type

None

step_wait()[source]

Wait for the step taken with step_async().

Return type

Tuple[Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]], ndarray, ndarray, List[Dict]]

Returns

observation, reward, done, information

VecTransposeImage

class stable_baselines3.common.vec_env.VecTransposeImage(venv)[source]

Re-order channels, from HxWxC to CxHxW. It is required for PyTorch convolution layers.

Parameters

venv (VecEnv) –

close()[source]

Clean up the environment’s resources.

Return type

None

reset()[source]

Reset all environments

Return type

ndarray

step_wait()[source]

Wait for the step taken with step_async().

Return type

Tuple[Union[ndarray, Dict[str, ndarray], Tuple[ndarray, …]], ndarray, ndarray, List[Dict]]

Returns

observation, reward, done, information

static transpose_image(image)[source]

Transpose an image or batch of images (re-order channels).

Parameters

image (ndarray) –

Return type

ndarray

Returns

static transpose_space(observation_space)[source]

Transpose an observation space (re-order channels).

Parameters

observation_space (Box) –

Return type

Box

Returns