Source code for stable_baselines3.common.vec_env.vec_transpose

import typing

import numpy as np
from gym import spaces

from stable_baselines3.common.preprocessing import is_image_space
from stable_baselines3.common.vec_env.base_vec_env import VecEnv, VecEnvWrapper

if typing.TYPE_CHECKING:
    from stable_baselines3.common.type_aliases import GymStepReturn  # noqa: F401


[docs]class VecTransposeImage(VecEnvWrapper): """ Re-order channels, from HxWxC to CxHxW. It is required for PyTorch convolution layers. :param venv: (VecEnv) """ def __init__(self, venv: VecEnv): assert is_image_space(venv.observation_space), "The observation space must be an image" observation_space = self.transpose_space(venv.observation_space) super(VecTransposeImage, self).__init__(venv, observation_space=observation_space)
[docs] @staticmethod def transpose_space(observation_space: spaces.Box) -> spaces.Box: """ Transpose an observation space (re-order channels). :param observation_space: (spaces.Box) :return: (spaces.Box) """ assert is_image_space(observation_space), "The observation space must be an image" width, height, channels = observation_space.shape new_shape = (channels, width, height) return spaces.Box(low=0, high=255, shape=new_shape, dtype=observation_space.dtype)
[docs] @staticmethod def transpose_image(image: np.ndarray) -> np.ndarray: """ Transpose an image or batch of images (re-order channels). :param image: (np.ndarray) :return: (np.ndarray) """ if len(image.shape) == 3: return np.transpose(image, (2, 0, 1)) return np.transpose(image, (0, 3, 1, 2))
[docs] def step_wait(self) -> "GymStepReturn": observations, rewards, dones, infos = self.venv.step_wait() return self.transpose_image(observations), rewards, dones, infos
[docs] def reset(self) -> np.ndarray: """ Reset all environments """ return self.transpose_image(self.venv.reset())
[docs] def close(self) -> None: self.venv.close()